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Showing posts with the label transition game

"Get Outta Here" The best game ever

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If you are looking for a game that can be used to emphasize a technical skill like passing or to present players with a more tactical focus like solving problems in groups of 2-3 or creating space in the final third, then look no further than GET-OUTTA-HERE. This game has all the skill elements you need and most of the tactical elements you will need up to 4 v 4. In addition it is a competitive game that always gets your team motivated. Finally, players are forced to communicate both on and off the field to ensure success and if they cannot communicate effectively, their team will lose, so there is a real penalty. The setup of the game is simple. Break your team into two approximately equal level groups. Assemble them on the sideline on either side of you with all of the balls next to you. Give each team a goal to defend. I usually start out with 2 v 2. Set a time limit of 2-3 minutes for the game and play up to three rounds. The team that wins two out of three rounds is the winner...

Why I don't like World Cup, but I do love transition games.

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One of the all-time favorite games that players want to play is called World Cup. There are variations on how to play it, but basically everybody on the team pairs up (so if you had 14 players, you would have 7 teams). Each team chooses a country to represent. One player plays in goal and the teams try to score. The GK plays a ball out and then there is a free-for all as the team play 2 vs everyone else. When a player shoots, they are supposed to shout out the name of their country. If they score without calling out the name, then the goal doesn't count. When a team does score, they get to sit out until there is only one team remaining that hasn't scored. Then you start round 2 with 1 less team. If played properly, then this game lasts 6 rounds. With each round seeing more players out, it very quickly becomes a game that has more watchers than participants. In addition, it takes a long time to play. If you counted the average number of touches each participant takes during th...